I'm hoping one of our many valued ATI driver devs here can contradict his assertions about the drivers for 9000 and 9700.
1. Multi-texturing is broken in the current drivers (he gives screenshots as an example of a quad-textured scene where only the first texture is visible)--actually, I'm perfectly willing to accept that this might be his mistake.
2. No w-buffer support, and none is ever likely to be added
3. Z-buffer resolution capped at 24 bits.
The combination of 2 and 3 is most distressing, since it seems there will be no solution for games (like flight sims) that might rely on high-precision Z-buffers
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